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Texture and Lighting for 3D Environments

Description

In this course, students are equipped with the knowledge and techniques to create “hand painted” textures with proper lighting conditions using Photoshop. These textures are applied to a 3D model. This course helps students understand how to apply lighting concepts to a 2D texture while considering 3D application.

Author

Course Author

Devin Morse

Program AreasAnimation, Game Design
IntensityBEGINNER
Duration7 weeks

Course Outline

Module 1 Tileable Textures

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Module 2 Wood Textures

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Module 3 Photoshop - Brick Texture

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Module 4 Photoshop - Metal

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Module 5 Photoshop - Nondestructive Variations

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Module 6 Photoshop - Combining Textures

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Module 7 Applying Textures & Materials

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