Environment Design

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Description

Author

Course Author

Ted Pendergraft

Program AreasIllustration
IntensityBEGINNER
Duration8 weeks

Course Outline

Module 1 Breaking a Single Dimension Plane

Students will learn the basics of creating an illusion of depth using composition and value.

Module 2 Visual Motifs for Scale and Techniques for Dynamic Sketches

Students will learn how to use repeating elements for an illusion of distance and how to set up a dynamic space using distortion and lighting.

Module 3 Photoshop Shortcuts and Exposure Options

Students will learn the steps and shortcuts used when compressing pixels and exploring compressed light and compressed shadows.

Module 4 Color Approaches and Moving into Color from Greyscale

Students will learn the importance of learning color theory by studying from life and how to apply that understanding in a digital space.

Module 5 Simulating a Traditional Surface and Managing the Intermediate Stage

Students will learn about blending and brush efficiency when rendering an elaborate scene.

Module 6 Technical Design and Callouts for Production

Students will learn approach and design considerations when developing complex hard surface assets and a callout that serves a 3D artist.

Module 7 Photobashing and Finishing Moves

Students will learn to readdress the organization of the image details in order to enhance the intent while retaining the original composition and mood.

Module 8 Final Touches and Special Effects

Students will learn to maximize pixel organization for a digital painting using filters and layer options along with feedback and how to prepare for a final critique.
Environment Design | Arts Atelier 146