In this course, students are equipped with the knowledge and techniques to create “hand painted” textures with proper lighting conditions using Photoshop. These textures are applied to a 3D model. This course helps students understand how to apply lighting concepts to a 2D texture while considering 3D application.
Each week, a one-hour livestream with your instructor will be scheduled so you can ask any questions you may have and get feedback in real-time.
All pre-recorded lectures and recorded livestreams will be available to you forever so you can review lessons even after the course ends.
Completing this course at a Professional or Advanced Level will act as credit toward a certificate in the corresponding Program Area.
- Photoshop Interface
- Tileable Textures
- Wood Textures
- Brick Texture
- Metal Textures
- Non-destructive Variations
- Combining Textures
- Applying Textures in Maya
- Applying Materials in Unreal Engine 4
This course will be available for enrollment soon.